public static const KEYBOARD:String = "keyboard"
Language Version : | ActionScript 3.0 |
Player Version : | Flash Player 9.0.28.0 |
The InteractionInputType.KEYBOARD
constant defines the value of
the type
property of a keyboard
event object.
public static const MOUSE:String = "mouse"
Language Version : | ActionScript 3.0 |
Player Version : | Flash Player 9.0.28.0 |
The InteractionInputType.MOUSE
constant defines the value of
the type
property of a mouse
event object.
This example demonstrates how to determine whether a Slider instance has been moved with the keyboard or the mouse.
To run the example, follow these steps:
- Drag a Slider onto the Stage and name it
slider
.
- Drag a Label component onto the Stage and name it
sliderLabel
.
- Save this code as InteractionInputTypeExample.as in the same directory as your FLA file.
- Set the Document class in the FLA file to InteractionInputTypeExample.
package
{
import fl.events.InteractionInputType;
import fl.events.SliderEvent;
import flash.display.Sprite;
import flash.text.TextFieldAutoSize;
public class InteractionInputTypeExample extends Sprite
{
public function InteractionInputTypeExample() {
slider.addEventListener(SliderEvent.CHANGE, analyzeSliderInput);
slider.addEventListener(SliderEvent.THUMB_DRAG, analyzeSliderInput);
sliderLabel.autoSize = TextFieldAutoSize.LEFT;
sliderLabel.text = "Select and move slider with keyboard or mouse";
myLabel.autoSize = TextFieldAutoSize.LEFT;
myLabel.text = "Lorem ipsum lorem ipsum lorem ipsum.";
}
private function analyzeSliderInput(e:SliderEvent):void {
switch(e.triggerEvent) {
case InteractionInputType.MOUSE:
sliderLabel.text = "Slider has been moved with mouse";
break;
case InteractionInputType.KEYBOARD:
sliderLabel.text = "Slider has been moved with keyboard";
break;
default:
break;
}
}
}
}